Playing, Making, Discovery
Learning through play: In our school, failure exists as a meaningful opportunity for success. Students are able to experiment with new ideas again and again, allowing them to embrace innovation through developing their own creative solutions. Through experimental play, students are able to understand how the process of the scientific hypothesis works. Throughout the school year, PlayMaker students are immersed in virtual and physically interactive environments with a myriad of entry points to STEAM content.
Learning through making: We believe that if you can imagine it, you can make it. Students build, deconstruct, and reinvent a vast array of devices, games, and inventions. Spotlighting the DIY (do-it-yourself) culture and mentality, PlayMaker’s making curriculum triggers hands-on innovation that perpetuates a passion for personalized learning. Students build their skills in disciplines including electrical engineering, game programming, robotics, 3D printing, computational literacy and eco-design.
Learning through discovery and inquiry: Rather than reading definitions and examples in a textbook, students are encouraged to form deep connections with complex concepts through discovery. Students engage in curriculum that sparks their interest and leads to them openly exploring facts, processes, and concepts that comprise human understanding.
Often in discovery modules within the school, students are not given the answers, but provided with the proper materials and context to find the answers themselves. PlayMaker students interact with modules by exploring, experimenting, and grappling with their own ideas and questions, and troubleshooting through challenges.
Teachers as guides in exploration
The PlayMaker School team works to ensure that the right facilitation is present so that the discovery process does not lead to misconceptions about the ideas at play. While our teachers provide channels for open discoveries, they also consistently help students make guided discoveries.